CREATING A NEW GENERATION OF THINKERS
HELP/FAQS
DIRECTIONS

Directions





Directions for:
Skill Set 1 - Game 1
Skill Set 1 - Game 2
Skill Set 1 - Game 3


Skill Set 1
Game 1 ­ Add Only 1 Dot


How to Play: Pick the wheel that can make the target number. You can ADD ONLY. Use both numbers on a wheel, but use each number only once.

  1. Click START button; the timer counts down from 60 seconds. Clickable black numbers appear on each wheel, and your target number appears in white between the two wheels.

    Decide which wheel will make the target number. Click on the first number, then Click on the ADDITION operation, then Click on the second number.

    Once you are sure the solution you built is correct ­ CLICK the ENTER button.

    If your solution is correct, a smiley face appears in the white box inside the Success Chart. The game automatically shows the next card. If you solve the two cards within 60 seconds, a 24® game “sticker” will appear on your Success Chart. If time runs out before you solve two cards, try again.

  2. Once you receive six 24® game stickers, you will play to earn “Gold Stars.” To earn Gold Stars you must correctly solve THREE cards in 60 seconds.
Power Jump
Students are given the option to try a Power Jump after they have earned the first two 24® game stickers on their Success Chart. If they select the Power Jump option and are successful, they automatically earn the remaining stickers and move directly to the Gold Star sticker level. If a student is not successful, the game will continue at the next 24® game sticker level. There is no penalty for an unsuccessful attempt at the Power Jump. Students may also try a Power Jump when earning Gold Star stickers.

© 2003 Suntex International, Inc. All rights reserved. 24®, Skill Set® and First In Math®
are registered trademarks of Suntex International, Inc.