Clear Path Header

Scoring:

Less than 120 points = 0 stickers
120 points = 1 stickers
180 points = 3 stickers

 

240 points = 6 stickers
300 points = 9 stickers
360 points = 12 stickers

 

The Object of the game is to find out what "x" is. Five possible choices are offered at the bottom of the game.

You are shown three examples. Each example contains four single-digit numbers in small purple panels and a resulting answer in a larger purple panel.

For each game, there is a randomly selected “PATH” with a starting point (shown by purple arrow). From the starting point, move along the path and perform an operation (Add, Subtract, Multiply or Divide) on each path segment to arrive at the answer.

Early rounds supply a PATH HINT with a starting point and some operational hints. Once you have determined the correct path and operations that work on all three examples, apply your approach to the four numbers in the RED panels, and select the answer (x) from the five choices shown at the bottom of the game.

There are four rounds, with 15 games in each round. As you progress, you will be presented with increasing levels of challenge:

Round 1
Games 1 to 5 – Path with starting point and two operational hints.
Games 6 to 10 - Path with starting point and one operational hint.
Games 11 to 15 - Path with starting point.

Round 2
Games 1 to 5 – Path and two operational hints.
Games 6 to 10 - Path and one operational hint.
Games 11 to 15 - Path only.

Round 3
“Ask Monu” for a hint. If you select this, you will only earn 30 points (instead of the normal 60 points) for each correct answer.
Games 1 to 5 – Path with starting point and one operational hint.
Games 6 to 10 - Path with starting point.
Games 11 to 15 - Path only.

Round 4
No hints given.

Earn 60 points for each correct answer for a maximum of 360 points per game. There are six levels, with a level change every 60 points. A game ends when you earn the maximum 360 points or when you make a certain number of mistakes.

Level 1 – Unlimited number of mistakes allowed.
Level 2, 3 – Allows 2 mistakes (game ends upon 3rd mistake).
Levels 4, 5 – Allows 1 mistake (game ends upon 2nd mistake).
Level 6 – Allows no mistakes (game ends upon 1st mistake).

A mistake is shown as a white X on the middle left of the play area.

At the end of each game, points are converted to stickers per the scoring schedule shown above.

You can earn a maximum of 720 stickers in this module.

 

 

Equal Length EXAMPLE